Balance
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Play Balance

Play Balance

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Balance

Balance

Balance is a one-button game utilizing either the space bar or the left-mouse button. Your energy is represented by the brightness of the white energy ball; the darker it is, the less energy you have. You can gain energy by absorbing energy from the pegs (but you will take damage and lose a point if you directly hit one). Keep your energy high to gain points. And seek out hearts.

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Development

Development

Balance was developed in four days over the course of a week with two primary constraints: one button input and staying true to the thematic inspiration. It uses Unity3D and was designed and developed by Trent Polack. Balance's music was done by Josh Sutphin.

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